A little about the game
Pulse Climb is a rhythm-based platformer prototype where the tempo, scroll speed, and game difficulty increase as the player climbs. The game features movement mechanics tied to the beat, including jump timing for combo multipliers, rhythmic swinging, and grappling. Players can collect various items that modify movement abilities, such as extra jumps or dashes, in a roguelite fashion. The music is synthesized live within the game.
The creator
zcby
Source attribution; this profile has not been claimed by the creator.
How AI was involved
Platform-disclosed AI use. The specific production stages have not been confirmed.
These statements come from the sources below. They are not an independent audit of the development process.
Source quotation · original language
AI Disclosure: AI AssistedRead the source · zcby.itch.io ↗
Listing history
- Added to GamePicks
- Original release
- Not confirmed
- First discovered
The date added to this directory is separate from the game’s original release.